Cern/Brigh what are you guys up to atm?
I gave up on Warhammer US after playing Destruction over there for a while. Greenskins are fun, as is T1 and T2 but in T3 and T4 the same problems rear their head as we found playing WAR EU. Problems too fundamental to ever be fixed, so time to let go.
So back to WoW. For the first time ever I've focused on one toon and one toon only. I moved my hunter back to Skullcrusher and did a rename in the process (now named Cernok). Currently raiding Ulduar 10 and Trial Of The Crusader 10 (next step up from Ulduar) with Legion Inc who are still going strong. If any of you decide you want to come back to WoW and Skullcrusher, Legion Inc would love to have you back I'm sure.
Also having a look at Aion EU. Early days, but it looks interesting. It is very polished indeed, but then I guess it was out in Asia for a year or more now. PVE is much harder than WoW, with harsh death penalties, heaps of mob aggro, a need to grind as well as quest. It reminds me a lot of Daoc's PVE. PvP doesn't start until 25 but there's no instanced PvP (a major plus). Instead there's temporary rifts (portals) that take you into the enemies homeworld (imagine a portal from Hibernia into Albion's PVE zones). These are level limited (to prevent lowbie gank squads) and have a set number of uses which makes for some interesting forays. There's also a full on PVE and RvR zone called the Abyss which you can access at level 25 (think Darkness Falls without the control mechanism). There's fortress fights at the endgame too, though no idea how these compare to Daoc or War. Aerial combat is a big part of PvP, but you can only fly for a limited period (a few minutes) and then can't fly again for a period, which makes for a fair bit of strategy.
Aion feels rather old school. But that's not actually a bad thing, it's a refreshing change from the ezmode everyone has gotten used to with WoW. Whether players (myself included) can cope with an old school MMO with all its time and money sinks remains to be seen. It'll be a huge culture shock for anyone who had WoW as their first MMO but Daoc'ers would feel more at home.