Yarp ... Came out this week, downloaded it and have played about 4 hours, was kinda tough at first cos the manual didn't dl properly so had to work stuff out. Its not bad, kinda fun to while away some time with but don't think it is a Civ killer (though its been over 2 weeks since I played that). The game seems kinda long, haven't finished a game yet and have played 2 x 2 hr games so far and didn't seem close to finishing ...
You have a monarch that runs around on his own beating up monsters and then you can add more people to his crew (you can design your own untis or summon them with magic) and they all go round beating stuff up, you lvl him up he gets harder and better gear its not revolutionary BUT at the same time you have various towns and cities which you grow with buildings. You have a research tree based around Civics, Warfare, Magic, Adventure and Diplomacy; within each branch their are various other techs in a hidden tree structure (i.e you can't see to far down the line). The further you go the more options open up to you, of course the further you go the more expensive it becomes so its best to have a base of techs and place most points in one or two paths.
I think the game feels a little clunky atm its fun but I do not at this point think its the best thing since sliced bread. I'll play a little more but unless hidden strategic depths open up under me like a pit trap then I'll likely stick with my initial impression of "diverting but over-priced".
I'll do another update when I have put 10-15 hours into playing it ...
Sax.