The Push to 50th

Saxif · 18029

Brigh

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Reply #30 on: January 26, 2010, 03:10:42 pm
Might make a start looking on in the housing zone tonight then and see if I can build something using those SI quest rewards and the weapon we got - hopefully if we rvr some we should get some BP's to purchase ML's etc and also CL5 for the weapon

Brigh :D

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Saxif

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Reply #31 on: January 26, 2010, 04:40:26 pm
Mine is pseudo done.  I have several awesome bits of gear and about 5 or 6 that although they completement each other could do with replacing, for example I have some +STR gear still, that defo needs to go.  However all my resists ave at about 23% now and I have big bonus's on my stats and my caps have been increased quite alot but I need some serious stat items to actually reach my improved caps now! (hint don't go mad on improving caps if you can't reach those caps ;p)

Does anyone know what +hits cap out at without raising the cap?

Sax.

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Reply #32 on: January 26, 2010, 04:59:19 pm
At level 50 you can have +200 hits from items. You can extend this by a further +200 via hit cap increase, making for a potential total of +400 hits. However, getting that +400 without sacrificing other stats is probably another matter. But worth doing if you can because the bigger your hit point pool the more chance a healer can save you once they've spotted you taking hits. As I'm sure you know, half the problem playing a healer is the moment you see someones health bar drop suddenly their death is probably already sealed. So you either need a sixth sense or hope that your group mates have a big enough health pool they can take a few hits in the time it takes you to respond.



Saxif

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Reply #33 on: January 26, 2010, 05:02:21 pm
Pre-emptive healing ftw! (until you spunk all your mana!)

Sax.

edit - I should be online tomorrow evening!
« Last Edit: January 26, 2010, 10:13:52 pm by Saxif »

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