Yeah, sadly there's always those who manage to find ways to farm noops in any game, not just Blizz titles. Overwatch seems somewhat aimed at filthy casuals though, so Blizz might feel some obligation to protect the peons from becoming cannon fodder. Probably not though

I've played a fair bit of SWTOR on and off and did some raiding with a very chilled and friendly Republic guild when all the raid content was still fresh. The raids are really enjoyable, better than most MMOs actually. But sadly Bioware have neglected the raiding part of the game and it got stale with everyone just rushing through the limited choice of raids for the 1000th time, as you discovered. Most of the guild I was in got tired of this and moved on to other games.
Essentially it's always been a single player game struggling to be a MMO. The 1-50 story content is for the most part fantastic and has lots of replay value on alts. But it only really works solo and is awkward to try and complete story quests while grouped. Pretty much all the expansion content they added 50+ can't hold a candle to the original content and has gotten more and more linear, with class and faction storylines converging into one. So, whilst the new KOTFE content is enjoyable the first time through, it's essentially identical on every class on both factions. On the upside, it cured my altoholicism

It's high time they ditched the messy F2P model (where you need a sub to make the game bearable) and moved it to a B2P model where you buy the game and any DLC you want to play and then there's no monthly fee. Then they don't need to worry about calling it a MMO anymore, it can be a single player game with a chat channel.