It's an interesting game, the setting and the lore is really cool (modern day setting with occult events happening).
Combat is okay, it looks good, but it isn't anything amazing. The skill system is interesting though. There are no character levels, but instead exp gets you skill & ability points. Skill points are used to be able to equip better gear and ability points are used to buy abilities. There are 3 'Weapon' groups: Melee (which consists of Blades, Hammers & Fist Weapons), Ranged (which consists of Assault Rifles, Shotguns & Dual Pistols) and Magic (which consists of Blood Magic, Elementalism & Chaos) and 3 Misc groups (tanking, healing & pvp). It's a 2-tiered system and you need the first tier to unlock the second tier. First tier has 2 ability trees (made up of 7 skills each), second tier has 6, for the Weapon groups at least, the Misc groups only has 1 ability tree. You can actually buy any ability, but you're limited to 7 active skills & 7 passive skills, but afaik you can setup profiles to switch between for example tanking & dps. You can also have 2 Weapons groups active (each is represented by a weapon and you can have 2 equipped).
The game looks really good though needs a decent system to run. It runs okay on my old Core 2 Duo 3Ghz & GTI 560 Ti at 1920x1200 on high settings (fps is 40-ish average which sometimes goes into the low 20's, but for an MMO it doesn't matter as much). The character generator is fairly good, though the full game will have more options (apparently the closed beta has more options). The characters themselves look really good and so does the rest of the game (what I've seen of it at least).
Questing is rather interesting as there are some puzzles included as well (they've not been hard so far and they have an ingame browser available
. There is an overarching story quest for the zone you're in, NPC's also give you story based side missions and you can also get side missions from stuff lying around. You can have several quests (5-6 or so) at once and switching the active one is easy. A negative point is that your character never speaks at all, not even during cutscenes, which makes them very weird and unnatural.
There is less guidance/handholding than in wow or swtor, which I find refreshing. You still have indicators where to go etc, but once there you have to look around and sometimes solve some puzzles (for passwords and such). Crafting has me stumped though, it's a rather strange setup.
Not sure if the 3 factions mean much or not as after the tutorial you're sent to the same quest zone and do the same quests. There is persistent PvP (not done any), which does grants some small bonuses.
There isn't anything which is particularly outstanding (there was in swtor and it only lasted 3 months anyway
), but it's a really polished (apart from crafting) & stable game. I've had fun so far, so I'll certainly buy it. I'm sure to get my money's worth as it's an entertaining game and I'll see what happens once I'm past the free month.