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« on: September 30, 2006, 07:31:56 pm »
Fair one, you make a point about instancing being both good and bad, I think it is more bad than good, some of my best dungeon runs were in Muire seeing ppl legging it cos they aggroed those 3 hags that used to wander to top and 2nd lvl beating lowbies to a pulp was great, it was even better when I went in there at 15th or higher lvl and could help out ppl who had gotten themselves in the shit. Instanced takes that away, I think few instanced zones should be included and those should only be significant quests involved with the story of the world.
A better way to do it is have semi instanced dungeons (as most worlds have more than the 400 or so we had in Hibernia) much like DNDonline, so when Muire gets to say 25 ppl another copy is created for new ppl, that way it stops dungeons becoming rammed yet keeps the flavour of a mmorpg; of course you'd be able to transfer from one copy to another.
With regards your first game prejudicing everything that follows I am in the fortunate position of having 2 first games, AC1 and DAoC were so different in lvling play styles and end game that there were as close as you get to the N and S of a genre. One has standard lvl up get more powerful computer assigns stat points and you assign skill points and the other you assigned everything from stats, to hit points, to skills to mana AND then got skill credits and could choose to buy new skills with them as you progressed and then raise them up. You simply cannot compare them they were so different I played both for about 1.5 yrs, and there is no way features from one would work in the other.
I do agree with ppl wanting the things they loved (not hated) in thier old mmorpg put into thier new one, I wanted to see "realworld" PvP and the ability to take over enemy towns in WoW and was suprised and dissapointed when I found out you couldn't and that attacking towns was just a waste of time and an easy way to wipe out cos of guard aggro. I don't think that ppl would want the bad things of thier old mmorpg's incorporated, though I can see ppl leaving games like DAoC cos of the RvR and eliteness that sprung up only to want that put into a new game then leaving that game cos it happened again.
Unfortuneatly the EQ model of mmorpg is what took off so its not likely we'll ever see another AC1 which is a shame as it was a legendary game back in its day.
I tend to agree with alot of what he says though, suprised you folks don't.
Sax.