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General => General Chat => Topic started by: eKo on December 05, 2011, 11:34:34 am

Title: SW:TOR
Post by: eKo on December 05, 2011, 11:34:34 am
Been in the last 2 stress test/beta weekends of SW:TOR (Yay!) and here are my impressions.

While it doesn't break the mould (neither did WoW tbh), focusing more on story does make a huge difference to the experience. You're part of a bigger story and the fact that you can make some decisions (small as they might be) involves you more & makes your story more personal. The flipside is that so far (up to lvl 25) it's been very linear, so (same-faction) alts will go through all the same (side) quests, though the class quest driving the main story will be totally different.

They've really succeeded in transforming their single player RPG's into an MMO: the dialog options & excellent voice acting make you more involved in those quests and I didn't find myself skipping quest text & just heading to the waypoint like I do in other MMO's. There's also bonus quests that pop up while questing to kill a certain number of mobs for extra XP (they can be ignored) and some even have multiple layers which eventually leads you to kill an elite.

While the game can sometimes feel like you're playing a single player game (along others playing their single player game) there's enough incentive to group: heroic quests, flashpoints, PvP, ... Heroic quests are just group quests while Flashpoints are story-driven dungeons. Only played 3 (the first 2 Republic ones & the first Empire one), but they've all been fun and they do promote teamwork.

Haven't done any PvP, so can't comment on that.

Crafting feels really weird at first (your companion crafts & is sent out on collection missions) as it's slow (crafting an lowbie item takes a minute). But once you pick up more companions, they can craft while you're out with another companion doing quests, etc. So you won't sit in town for hours crafting instead you can do whatever while your inactive companions craft. Supplies are also available in good amounts, never had to go out of my way for mats, got more than enough just questing.

Combat is actually more like CoH than WoW really (Yes!) in that you usually fight groups of mobs and there's no autoattack. It makes combat more active &fun imo. While resource management (mana/energy/power) isn't an issue while questing as mobs die fast, in drawn out fights (heroics, flashpoints and PvP I guess) it adds a nice dynamic without feeling overly restrictive and you always have a basic attack to deal some damage & regain some mana/energy/power.

All in all SW:TOR has me really excited, the story based gameplay makes levelling a joy, so there's a lot of fun to be had on the journey to 50. Not sure how it will be end game, but there will be hard mode dungeons, raids & PvP, again nothing ground breaking. I just hope they will add new content (new planet(s) with associated quests) every few months instead of just adding new raids, but well see. Meanwhile there's enough to do & fun to be had on the way to endgame :).
Title: Re: SW:TOR
Post by: Lasiien on December 05, 2011, 11:49:10 am
Sounds good, and sounds like you are really enjoying it - nice to see ! :) Keep us posted!

I am tempted but will probably still stay away for now :)
Title: Re: SW:TOR
Post by: Shi on December 05, 2011, 12:03:01 pm
what are the archetype classes Eko?
i might get tempted after all :)
is there sth like a healer?
can it easily solo?
Title: Re: SW:TOR
Post by: eKo on December 05, 2011, 01:03:19 pm
You have 4 classes: Jedi Knight/Sith Warrior, Jedi Consular/Sith Inquisitor, Smuggler/Imperial Agent & Trooper/Bounty Hunter.
At lvl 10 you then choose an Advanced Class (AC):
  Guardian/Juggernaut (tank/dps) or Sentinel/Marauder (dps) for the Jedi Knight/Sith Warrior
  Sage/Sorcerer (healer/dps) or Shadow/Assassin (tank/dps) for the Jedi Consular/Sith Inquisitor
  Scoundrel/Operative (heal/dps) or Gunslinger/Sniper (dps) for the Smuggler/Imperial Agent
  Vanguard/Powertech (tank/dps) or Commando/Mercenary (heal/dps) for the Trooper/Bounty Hunter.

The Republic & Empire classes are mirrors from each other even though the abilities might look radically different (for example a trooper shoots mortars as his AoE while a Bounty Hunter flies up with his jetpack & launches missiles). It's a bit of a bummer in a way, though I guess it makes balancing PvP easier.

All AC's get 3 talent trees, so even as a hybrid you can still spec dps and be effective (and only have a few baseline heals or tank abilities). All classes can solo, especially once you get a companion  as they are an important part of the game. I played as tank specced Vanguard & could solo fine, especially once I got my healer companion (you get 5 afaik: ranged dps/ranged tank/melee tank/healer/melee dps).
Title: Re: SW:TOR
Post by: Brigh on December 05, 2011, 04:19:26 pm
Sounds good, its certainly a game I will be playing from early Jan onwards

Brigh :D
Title: Re: SW:TOR
Post by: Cernos on December 05, 2011, 07:14:33 pm
Feckit. I wanted to hear it was crap and should be avoided :)
Title: Re: SW:TOR
Post by: Brigh on December 06, 2011, 09:15:53 am
Feckit. I wanted to hear it was crap and should be avoided :)

You can't resisit the power of the dark side Cern - you know you want to play it ;-)
Title: Re: SW:TOR
Post by: Cernos on December 06, 2011, 12:53:46 pm
Yeah I wouldn't mind playing it. But I'm not going to jump in at launch, the box price is too high and I've not seen it discounted anywhere. EA are even charging extra for early access, which smacks of desperation. It's like they are trying to recoup their investment as quickly as possible because they know the game, no matter how polished it is, doesn't have the legs to run for very long on the pay monthly model. I think it will bomb in the mid to long term, not because it's rubbish, but because people are tired of the pay monthly subscription model for MMOs. SWTOR is going to be the last of its kind I think.

That said, Bioware tell a good story and I'd like to see it, it's probably worth the box price (once it drops a bit) + one or two months subs. Beyond that I can't see it holding attention. The low replayability for alts sounds like a good thing for altoholics like me :)
Title: Re: SW:TOR
Post by: Shi on December 06, 2011, 02:29:37 pm
thx Eko for the info :)

I dont think ill have time to play at release, so thinking more begin January or so.
Is there a consensus over the side to pick?:)

Also agree with what Cern mentions, price is kinda rip off for what is basically a month of playtime.
I allready saw some online cdkey resellers offering it cheaper (45usd). So gonna stick to my distribution sources I guess ;)

Title: Re: SW:TOR
Post by: eKo on December 06, 2011, 11:03:36 pm
Don't see how the price of the box is too high, there's many single player games at that price point that are are only about 10 hours long. I've played extensively during the 2 beta weekends (didn't count, but could easely be 40 hours or more) and only got to level 25 (okay, I also tried a few alts, but most didn't get past level 10 and that's only 3-4 hours). There's a huge amount of content included and if you have 1 republic character & 1 empire character the content gets doubled as they don't share quests afaik (they might do later on, never got an empire character high enough to verify, but if they do I guess it's only from lvl 25 on or even higher).

Hard to say if it will succeed long term, it depends on what's there for end-game and whether they can keep churning out things to do at level 50 (and please no grinding dailies like in WoW, hate it with a passion and they keep introducing more). It certainly won't dethrone WoW (but which game could, except maybe Blizzard's own Project Titan?), but it doesn't have to.

As for f2p MMO's, so far I haven't played one that didn't feel overly restrictive (unfortunately even CoH is too restrictive as you can't craft, nor use the crafted enhancements which are the best ones available), which makes sense as the point is too still make money, but if I have to spend money anyway I'd rather pay a subscription and have no restrictions at all. It does allow you to really try the game and see if you like it though. So far the only MMO I know of which costs only the price of the box is Guild Wars (and Guild Wars 2). I know I sound very defensive, it's just that I think Bioware has made an excellent game and I hope they succeed :).

On another note, the game was very stable and had minimal lag even though I played on a US East Coast server (some got in the general beta and I joined them). And according to EA there were over 2 million people in the beta tests. During the stress test weekend they even restarted all the servers and I had no issues logging back in, so it looks like they're going to have a very stable launch.
Title: Re: SW:TOR
Post by: Cernos on December 07, 2011, 02:58:40 am
The box price is too high because it's higher than many single player games yet there's also a monthly fee. Any single player game that only had 10 hours gameplay wouldn't get my money anyway.  SWTOR is ?44.99 preorder + monthly fee. By comparison, Deus Ex Human Reviolution cost me ?27.99 preorder and I'm still not finished, I must be about 50 hours in now (yep I'm slow, but I'm rather completionist). Deus Ex is a stunning game and there's scope for replaying it differently. Even if SWTOR is equally good, it's still overpriced by any measuring stick. That's not to say I won't play if the price drops a little in the new year though.

I do hope SWTOR does well because I don't want to see Bioware go down the tubes, they're a good studio. But as for greedy EA, bleurgh.

Title: Re: SW:TOR
Post by: Shi on December 08, 2011, 01:41:51 am
to be franc i need add, price is similar to what publishers asked and ask nowadays for big hype releases, is only i feel "changed"
used to be a huge SW fan, but less with latest movies, after years of daoc/wow i value my monies regarding potential pleasure ill get for it
with limited time i got lately to dedicate to games i feel the price very pushed, a month is not much , for me ;)
then comes the sub model.
i am defo also for the sub model than free to play MMOs with extras available for cash, it feels weird to me and not like id like to play games, if the game is good and hooks me id pay the sub and "stand" equal chances than pay the box price and then ie in pvp get annoyed because some run 5% faster than me, just cuz they dished out 10 bucks for it, hehe :P
this is valid for games i'd rly get deep into, i like GW model, and i never played it with big expectations or comittment so the model in that case suits me, so well, 2 sides of the coin here :)

i got some friends that will play it as well, i try to get from them asap server info and communicate it here, so we end up on same server,
not sure how this works yet, are the names of servers known allready?
all i know so far, they be going for pve (no rp), my choice would be similar, dun think i wanna cope with ganking, whatever it means in SW world :P

Empire? Rebels? :)

 
Title: Re: SW:TOR
Post by: Cernos on December 08, 2011, 11:48:37 am
I may have found the ideal solution - let Santa gripe about the box price :D

So there's a fair chance I may be in the game some time soon after Xmas or early in the new year.

Rebel or Empire? I don't mind really, whataver has the coolest visuals! Speaking of which, can armour be dyed and is there a cosmetic outfit system so you can customise your look?

No idea what class to play, I've done almost no reading about the game. I tend to gravitate towards ranged dps (nukers or snipers) or healer hybrids than can also dps. What classes fit those roles?
Title: Re: SW:TOR
Post by: Shi on December 08, 2011, 02:22:39 pm
which side has a midget race? Ewoks? :D ?? heheh
Title: Re: SW:TOR
Post by: Lasiien on December 08, 2011, 11:20:42 pm
Theres no debate on empire vs rebels. Think about it, you're just living your life, happy and content and then these rebel assholes come blowing stuff up..... ;)

One of my favourite movie quotes is from Clerks (1994):

Randal Graves: [talking about the second Death Star] A construction job of that magnitude would require a helluva lot more manpower than the Imperial army had to offer. I'll bet there were independent contractors working on that thing: plumbers, aluminum siders, roofers.

Dante Hicks: Not just Imperials, is what you're getting at...

Randal Graves: Exactly. In order to get it built quickly and quietly they'd hire anybody who could do the job. Do you think the average storm trooper knows how to install a toilet main? All they know is killing and white uniforms.

Dante Hicks: All right, so even if independent contractors are working on the Death Star, why are you uneasy with its destruction?

Randal Graves: All those innocent contractors hired to do a job were killed - casualties of a war they had nothing to do with.
[notices Dante's confusion]
Randal Graves: All right, look-you're a roofer, and some juicy government contract comes your way; you got the wife and kids and the two-story in suburbia - this is a government contract, which means all sorts of benefits. All of a sudden these left-wing militants blast you with lasers and wipe out everyone within a three-mile radius. You didn't ask for that. You have no personal politics. You're just trying to scrape out a living.
Title: Re: SW:TOR
Post by: xann on December 11, 2011, 03:21:13 am
Like i've said before, i really doubt i'll play this one. I won't say never cos the urge might grab me though :) I'm not a big star wars fan either so yeah.. :P
Title: Re: SW:TOR
Post by: Shi on December 13, 2011, 03:36:23 pm
hey guys,
got a server update from my pals:
Hidden Beks
think Imperium side, but anyhow, hope we meet there somewhere between now and mid Jan
:)
Title: Re: SW:TOR
Post by: eKo on December 13, 2011, 05:30:24 pm
I'll be on Hydian Way with Roses of Dawn, Republic side.
Title: Re: SW:TOR
Post by: Cernos on December 13, 2011, 06:45:56 pm
I'll be on Hydian Way with Roses of Dawn, Republic side.

Bah, fluffy side :D
Title: Re: SW:TOR
Post by: Brigh on December 14, 2011, 01:11:48 pm
I'll be on Hydian Way with Roses of Dawn, Republic side.

I'll be there (probably early in the new year)

Brigh :D
Title: Re: SW:TOR
Post by: Lasiien on January 04, 2012, 07:59:49 pm
Any updates from those playing ? :) Guess it's still all pretty fun atm!
Title: Re: SW:TOR
Post by: Cernos on January 05, 2012, 04:49:34 am
Loving SWTOR so far, much much more than I expected to. Here's a mini review for those thinking about playing.

The PVE is wonderful, great voice acting and storytelling as you'd expect from Bioware, but they've gone one better than their previous games which is saying something. I'm playing the Imperial Agent storyline and it's been an incredible journey so far (level 26) with some genuinely exciting and intruiging plot twists. Quite a dark and edgy story too, with plenty of surprises. I hear the Jedi and Sith force user storylines are a little more cliched, but I'm genuinely gripped by the Imperial Agent one, it's unfolding like a great spy novel. The male voice acting for the Imp Agent is a Brit guy too, which helps set the slightly sarcastic / edgy mood. I hear the Empire's Smuggler story is good too if you want something away from the somewhat predictable "use the force" stuff the Jedi and Sith get.

The graphics are quite simply stunning. Really stunning. Huge variety and attention to detail. Dunno why some haters are complaining. I love Bioware's graphical style anyway, but they've really exceled themselves. I keep stopping in my tracks to take screenies like some sad space tourist, but screenies can't do it justice as they don't show the atmospherics, the sense of scale and the combat effects. Will post some screenies in another thread.

Gameplay is great. I'm playing a Sniper and the mechanics are lots of fun, like a WoW Hunter on steroids, but a long way from just being a Hunter clone, the Sniper has a lot of unique tricks of its own. A few bugs with entering cover while sniping but nothing major. Have only played the other classes in the noob areas to test them but the melee and caster mechanics seem fun too. Mob AI is better than most MMOs but not up to what you'd get from a single player RPG, but that's to be expected. At least they got the spawn rate right, so you don't usually have to fight your way into quest locations and then clear the same mobs again on the way out like in so many games.

The companion mechanic is fabulous and brings you all the roleplay elements you'd expect from games like Mass Effect, DA:O etc. Really enjoying my first companion's storyline. Best of all, the companion AI is very good and they assist well when xping, tank pets tank properly, dps pets hit the right targets and they all observe crowd control properly. Much much better than WoW pets. Impressive. Companions assist with crafting and can be sent on crafting missions. But best of all, when out in the field you can send your companion off to vendor all your grey junk (takes about a minute). Wonderful!

PvP I've no idea about. I'm deliberately staying well away. I didn't enjoy WoW and Rift PvP and there's no indication I'll enjoy SWTOR's either, same sort of model. So rather than allowing it to make me grumpy I'm staying carebear :)

Oh and there's a space combat minigame with your own ship you can upgrade, and it's a lot more fun than you'd think.

Another huge postive is no macros or addons! I know the WoW crowd will see this as a negative, but I think it's great. L2P :)

Niggles are a rather lacklustre auction house which looks like they added it in a horrible hurry the day before launch. Needs a lot of work. Also some UI niggles to do with clumsy window overlapping (the UI doesn't currently scale) and a lack of profession linking in chat. Also no antialiasing on the graphics yet. But all these things they'll fix for sure.

So, overall lots of positive things to say.

BUT ..... (and it's a rather big but) .....

I'm still not convinced it's a MMO :)

They've done as well as anyone possibly could to fuse the story-driven RPG and MMO genres. But does it ultimately work? For me the jury is out because it hangs on the endgame. Yes it 100% works while levelling, it makes levelling really engaging because let's face it most people solo while levelling in MMOs these days and Bioware have understood this and the mission, storyline and companion mechanic make levelling as enjoyable as any RPG. You can (and do) group for heroic quests and instances while levelling of course My concern is what happens at endgame, I'm not sure how they are going to shift the emphasis from storytelling towards player interaction and get everyone playing together happily without nagging each other to skip the storyline cutscenes.

Will have to see.

PS: those playing fluffy side, get yer butts over to the Dark Side, Imps have more fun :)
Title: Re: SW:TOR
Post by: Brigh on January 05, 2012, 03:12:34 pm
great review Cern - how are the starter areas with so many people around the same stage? I had planned to wait at least a month to iron out any issues and for some of the zones to quieten down
Title: Re: SW:TOR
Post by: Cernos on January 05, 2012, 03:49:52 pm
great review Cern - how are the starter areas with so many people around the same stage? I had planned to wait at least a month to iron out any issues and for some of the zones to quieten down

Starter zones are fine. In fact all zones I've experienced so far are fine. Population seems staggered nicely. It was a smart move to launch just before Xmas, so that some people got in early, others waited until they got the game as a present, others until the New Year, like yourself etc.

I'm playing on a server designated as "Full" at primetime though only had to queue to log in twice. I've not run into any situations where I had to queue to complete a quest, or compete with other players for quest mobs, even at primetime. They've handled the pacing of the game really well and the respawn rate is just right.

I should point out I'm playing Imperial Side, perhaps there's more crowding on the fluffy side of the force :)

No point waiting. There's no show stopping bugs, the client is stable and the population is spread out nicely. Get yer backside in the game :) If you want to play goody two shoes Republic, Roses are on Hydian Way server (which you probably know already). If you want to come to the Dark Side, there's a bunch of ex Legion Inc and others playing on Hidden Beks server.
Title: Re: SW:TOR
Post by: Lasiien on January 05, 2012, 04:06:15 pm
Thanks for the review Cern, helpful...am getting tempted :)
Title: Re: SW:TOR
Post by: Shi on January 05, 2012, 05:19:02 pm
coucou,
on same server as Cern, same guild, if you decide to pop , u'll be welcome :) - we're now a mix of my polish friends and their former wow guildies and legion inc+friends group, nice bunch of ppl
I was sceptic regarding gfx, but as Cern mentioned the world is stunning, game runs smooth, storyline is great to follow, Cern said it all ;)
I'm still a lowbie, trying out classes, but seeing how the class quests lead ya through different plots i'll prolly end up alting soon or later ;)
Title: Re: SW:TOR
Post by: Saxif on January 05, 2012, 09:41:27 pm
Sounds good, am suprised by such a positive review but I doubt I'll join even though you give it a thumbs up and even if I did I'd wanna be Rebel tbh.  I'd like to know how the PvP is as well, I'd need to be a Sith killer using big guns and pointy weapons :)
Title: Re: SW:TOR
Post by: Brigh on January 06, 2012, 10:39:59 am
Hopefully going to pick a copy up today and install it over the weekend, probably end up playing both Rebels and Imp so will be splitting my time between the 2 servers I suspect!
Title: Re: SW:TOR
Post by: xann on January 06, 2012, 01:33:45 pm
-Covers ears- lalala lala lalallalala i'm not playing it :P
Title: Re: SW:TOR
Post by: Lasiien on January 06, 2012, 03:26:16 pm
Gahhh .... must .....resist, force....toooo..strong!
Title: Re: SW:TOR
Post by: eKo on January 07, 2012, 10:46:55 am
Yeah, got my Vanguard to 41 last night and still loving the game. The main thing I wish they'd improve is the LFG tool, I don't want an LFD tool like in WoW, but they should at least have the option to only show people who are LFG & galaxy wide, preferably with some filters. Right now you can flag yourself as LFG & add a comment, but on /who it still lists everyone on your planet (limited to 100), just adds a symbol next to who's LFG. So if you want to group it's mainly spam in General chat.

Even PvP isn't so bad, everyone gets bolstered to 50 (though they intend to make a seperate warzone for lvl 50 now) and the only advantage higher level brings is more abilities. There's 3 warzones: one is where a ball is dropped in the middle and you have to get it to the opponents base which ends up being very chaotic, another is to fight for control over 3 cannons untill you get destroy the enemies' ship and in the last one you have to slice (hack) a terminal, but you need to blast through 2 doors first and attackers and defenders get switched around so you play once as attacker, once as defender. There is some open world PvP on Ilum as well, but I haven't experienced it yet. Part of the fun now is of course that everyone still figuring out what to do. Though I guess you'll get premade teams eventually (not sure you can join with more than 1 group though, kinda hope not).

So far I've liked all the stories I've played through (though I've only done the starter planet with most, only my smuggler is higher than lvl 11).
Title: Re: SW:TOR
Post by: Lasiien on January 09, 2012, 10:35:51 am
So I caved in and bought it, tried to resist ! Playing on goodie two shoes Hydian Way atm with a Sage (Lasiien) but will pop by and say hi to you imperials as well :)
Title: Re: SW:TOR
Post by: Brigh on January 09, 2012, 12:35:55 pm
So I caved in and bought it, tried to resist ! Playing on goodie two shoes Hydian Way atm with a Sage (Lasiien) but will pop by and say hi to you imperials as well :)

You Rebel Scum :) just kidding

I suspect I will make an alt at some point on Hydian Way but having so much fun with my Bounty Hunter I don't want to leave him. I've just stole my 1st ship and having a blast with the space missions

Brigh :D
Title: Re: SW:TOR
Post by: Lasiien on January 09, 2012, 12:58:46 pm
I just got a ship too, but then logged so I suspect I'll have stuff to explore tonight :)

Like the way that the feel is very KOTR,including even having the ship to roam around in.

Think you need to put your BH on a diet though Brigh :D
Title: Re: SW:TOR
Post by: Brigh on January 09, 2012, 02:03:53 pm
fat is the way forward - to many skinny people about
Title: Re: SW:TOR
Post by: Cernos on January 09, 2012, 04:15:19 pm
Hehe Las, well you caved in part way, and now you need to cave in fully and come to the Dark Side. Don't make us have to kidnap you :D
Title: Re: SW:TOR
Post by: Lasiien on January 09, 2012, 08:10:55 pm
It's kinda fun that with the old republic lore you can still be dark on the republic side. I won't do a spoiler as it's a republic specific flashpoint, but I had allot of fun being totally evul when my groupmate was all care bear :-)
Title: Re: SW:TOR
Post by: Cernos on January 09, 2012, 09:15:42 pm
Heh yeah, it works the same Imperial Side, I've been enjoying throwing a spanner in the works with my Light Side choices.
Title: Re: SW:TOR
Post by: xann on January 10, 2012, 12:20:30 am
Wavering :P
Title: Re: SW:TOR
Post by: Lasiien on January 10, 2012, 02:47:41 pm
I think Xan in short if you like either Star Wars and/or the Bioware sci fi games (KOTR or Mass Effect) then it's probably worth the purchase even if you treat is as more a single player experience with occasional grouping. With two faction stories to play through and then the extras that different class choices could add I think I could see it lasting for quite some time even if you forget about endgame and all that stuff(you'd probably get your 30 free days worth and well over 60 hours play). It plays allot like KOTR games to me even though the WOW/MMO influence is very obvious. And, it really is well done with all the voice acting etc, as eko says you get into the story much more.

If you are looking at in from an MMO PVE or PVP perspective but not particularly bothered about the above, then i think the jury's out (none of us are at endgame yet - though eko is getting close at level 45 out of 50). As a newly released MMO you can see the usual car crash in the forums that it has all the complaints about endgame, meaningless grinds, class balance blahblahblah :) I don't think it would be a surprise to any of us if quite a bit of that is true, I guess the real warning (or benefit if you like wow allot!) is as others have said is that the mechanics of the game is still kinda similar to the usual MMO format, so don't be expecting allot of new stuff here.
Title: Re: SW:TOR
Post by: Cernos on January 10, 2012, 07:00:45 pm
Agree with all that Las has said. For anyone still wavering:

If you approach SWTOR as a RPG in the vein of KOTR / Mass Effect with the added dimension of online play, grouping, friends to chat to etc, you'll love it. The storylines are great and the different classes all have sufficiently different playstyles and stories that rerolling alts will be fun.

If you approach SWTOR as a PVE raiding replacement for WoW or any other MMO, you'll either love or hate it depending on how burned out you are with the genre. SWTOR does nothing new in this area and all the usual grinds will exist at endgame. Jury is out currently, but I wouldn't expect any break with MMO norms.

If you want PvP in the same vein as WoW or Rift, you *might* find it fun. I've stayed away from PvP so can't comment but the vids I've seen don't inspire.

Is it worth the monthly fee? For a few months, definitely, lots of content to see. Beyond that, it depends where they take the endgame and whether the new content they add is aimed mostly at hardcore raiders or if they're happy to give casuals and semi casuals some things to do at endgame which isn't just daily grinds (more solo and single group missions to develop your character, more companion storylines etc). We'll see.
Title: Re: SW:TOR
Post by: Shi on January 13, 2012, 01:34:32 pm
so only Xann left to convince? or Saxif too?:)
hihi

oh, the game is a blast :) enjoying immensly the journey, exploring the world.
Didnt have to steal my ship, got it as gift hehe, looks kick ass :)
Defo worth the box price and subs, I guess will keep me busy till Diablo 3 hits the shelves :)
Title: Re: SW:TOR
Post by: xann on January 17, 2012, 09:46:33 pm
Just to let you know, i won't be playing this, hope you all have some fun though :)

On the MMO front, i might give GW2 a go
Title: Re: SW:TOR
Post by: Saxif on January 20, 2012, 10:12:48 pm
Yeah I aint wavering ... Sounds like fun but for some reason I can't seem to find the time to play on the pc.  I try to make more time but I can't, I certainly play <5 hours a week, some weeks I don't even turn it on.  It actually frustrates me from time to time the fact I have no pc time, will try and sort that out and get on it!

Have fun guys :)
Title: Re: SW:TOR
Post by: xann on January 24, 2012, 04:48:53 pm
Would be nice to hear updates though, if you're still playing, how its going etc
Title: Re: SW:TOR
Post by: Lasiien on January 24, 2012, 11:40:55 pm
Nowai ! No updates for non jedai !!! ;)

Going good, though can't play as much as I'd like :) Currently have a level 30 Gunslinger who I'm leveling (have a level 20 sage too) and enjoying the class. Not sure they work very well for pvp as the cover mehanic seems to make them very static - but frankly I don't care much as I'm just doing care bear pve at the moment (though I do need to check out the battelgrounds sometime soon). Character/story wise I feel a bit more like Malcolm Reynolds (Firefly for those that know it) rather than Han Solo or Lando, seems the advanced class is based a little more on that kinda space cowboy type thing whereas the scoundrel seems to be a bit more like Han Solo (though as a real geeky star wars comment scoundrels seem to have stealth, and didn't Han point out that he hated all that sneaking around ? :) ).

eko hit 50 the other night (grats again!), so no doubt he can report about how broken it might be at endgame and how pvp sucks etc. etc :)
Title: Re: SW:TOR
Post by: Cernos on January 25, 2012, 11:41:01 am
I parked my Sniper at 33. Not because he wasn't fun (although the cover mechanic can be frustrating at times) but mostly because I wanted a more group friendly character. So I've now got a healing Sorceror at level 42. Seems a powerful class, not much I can't tackle solo and obviously useful in groups. I'm loving the Inquisitor storyline and playing a Light Sided Inquisitor makes for some interesting twists. Also dabbling with a Powertech tank lowbie, but focus is on getting my Sorceror to 50 and seeing what the endgame is (or isn't) all about.

The quality of the plot and voice acting has remained high all the way to 40x and I would assume all the way to 50. My only minor disappointment is that the wonderful cinematic storytelling of the Black Talon flashpoint (The Esseles on Republic) seems not to be repeated in any of the subsequent flashpoint (dungeon) instances. All the Flashpoints I've done have been very enjoyable and well designed, but are standard WoW-style dungeons and not as innovative as Black Talon / Esseles. Shame. Hopefully they'll add more of this sort of content (or perhaps there is and I missed it?).
Title: Re: SW:TOR
Post by: Saxif on January 30, 2012, 06:25:59 pm
Firefly, awesome; postcount+1
Title: Re: SW:TOR
Post by: Cernos on January 30, 2012, 06:51:05 pm
Firefly, awesome; postcount+1

Yeah, wonderful. Still a mystery to me why it got pulled after just one season. So much potential in that show.
Title: Re: SW:TOR
Post by: Saxif on January 30, 2012, 10:31:36 pm
Isnt there this big thing in yankland where shows get pulled after 1 or 2 seasons as no one wants to start watching anything because it always gets pulled after 1 or 2 seasons.  Seems like some kind of vicious circle. 

I am watching Heroes from LoveFilm atm, love it :)
Title: Re: SW:TOR
Post by: Cernos on January 30, 2012, 10:47:29 pm
Isnt there this big thing in yankland where shows get pulled after 1 or 2 seasons as no one wants to start watching anything because it always gets pulled after 1 or 2 seasons.  Seems like some kind of vicious circle. 

Yep that's about the sum of it.

The TV companies don't seem to appreciate that some series take time to get into their stride. Caprica (the prequel to Battlestar Gallactica) got pulled after 1 season. It did have an admitedly weak start, but got much better towards the end and was starting to show some promise. Likewise Terra Nova, weak start but then the plot developed. No decision on that yet but likely to get pulled. Thankfully Game Of Thrones and Walking Dead got renewed, both are excellent (check them out if you haven't seen them, especially Game Of Thrones).
Title: Re: SW:TOR
Post by: Lasiien on January 31, 2012, 01:01:42 pm
Yeah, if there was a show I'd love to see come back I think it would be firefly (or if they made more movies). Seems ratings are everything for these TV execs and I agree they pull the shows too early :(

/poke Brigh, how's your Bounty Hunter going? and /poke Shi what are you playing ? :) I have popped on to your server from time to time but could never find any names I recognised. Saying that, I probably should say I'm playing on lasien (not lasiien) mostly for anyone that pops over to the rebel side!
Title: Re: SW:TOR
Post by: Shi on January 31, 2012, 03:05:26 pm
oh hey Las :)
Cern is almost always on nightshift duty, with names clearly suggesting who's the owner :)
Try in search thingie Face Dancers, that's our guild name.
I've been a bit busy, finally got my dutch exams over so slowly returning to slacking (gaming) lifestyle :)
My toon is named: Shiin (2x i) .
Around lvl 26 atm, while busy been popping for few relaxing space missions. I love it and i got totally addicted, I could play a standalone game like that :)

Catch ya soon then :)
Title: Re: SW:TOR
Post by: Brigh on January 31, 2012, 04:57:50 pm
Hey Las

Yeah been playing when I can - not had much time these last few weeks but I've got my BH upto level 41 now and slowly leveling up, I must say I really like the BH class and the storyline is brillant, it makes me want to start an alt to check the others but I refuse to until I've got this toon to 50!

Brigh :D
Title: Re: SW:TOR
Post by: Lasiien on January 31, 2012, 09:24:50 pm
hehe, Cern being a night owl Shi ? No wai ? :) Will search for Face Dancers and say hi when i come over to the dark side (I will at some point I should imagine).

Nice one Brigh on level 41, you're further than me (for once!!), only lowbie level 32 or so at the moment. eko keeps calling me a noob  :'(

Title: Re: SW:TOR
Post by: Cernos on January 31, 2012, 10:28:24 pm
Night owl? Me? Surely you're mistaken :)

My Sorceror is 46 now. The levelling curve seems to have steepened post 45 so it's been slow going so I tend to alternate with my Powertech (29) while the rested bonus regens. Sniper remains parked at 33. I will pick him up again later, the Imperial Agent story is too good to miss, but for now he's on vacation at the Fleet.

You should find me on as Cern, Cernish or Cernok if you visit the Dark Side. I'll probably drop in on Republic side to say hello some time, but don't plan to do anything more than lowbie dabble there at present.
Title: Re: SW:TOR
Post by: Lasiien on October 09, 2012, 09:19:35 am
looks like SWTOR is going to have a F2P option in November, for anyone interested. Sounds a little restricted but you can still play to level 50, which was the bulk of the game anyway imo.
Title: Re: SW:TOR
Post by: Shi on October 11, 2012, 10:47:31 am
that's good news :) might come a day i feel like finishing at least the 50 journey :)
Wonder if WoW ever gets to a F2p model, lately I had a moment of weakness and started pondering bout trying the MoP (which still might be interesting, matter of lore, new class etc blabla ;P) but then watched a video on YT, went mentally through all steps, xpack price, a new sub, and went like , wtf am i trying here? no way :) felt like an addict on the edge of sinking in again hehe ;)
Title: Re: SW:TOR
Post by: Cernos on October 11, 2012, 01:09:43 pm
that's good news :) might come a day i feel like finishing at least the 50 journey :)
Wonder if WoW ever gets to a F2p model, lately I had a moment of weakness and started pondering bout trying the MoP (which still might be interesting, matter of lore, new class etc blabla ;P) but then watched a video on YT, went mentally through all steps, xpack price, a new sub, and went like , wtf am i trying here? no way :) felt like an addict on the edge of sinking in again hehe ;)


Haha, nooooo dont do it! Just make a Charr on GW2 with a black & white face and pretend it's a panda if you really need to :)

SWTOR going F2P is nice. I have no intention of doing any endgame there again, but I'd like to get a couple of my alts through their story, especially my poor old Sniper - wonder if they ever fixed that class.